Just a small post featuring some work on my 15mm modern miniatures. I recently added a bunch of civilian vehicles, private contractor models, and Middle Eastern noncombatants to the collection. I’ll list where everything came from in case. Civilian Vehicles Finding any 15mm modern vehicles is a pain (although many small companies have started producing […]Read more "15mm Moderns: Cars, Contractors, and Civilians."
Comparing humvees from several companies, cheap MRAPs, some ideas for ISIS vehicles, and rambling about details and realism for model humvees based on Iraq.Read more "Ambush Alley: 15mm Humvee/MRAP comparison and ramble."
I’ve posted on the Veer’myn before but having finally finished models from the faction booster I figured I’d do an update. I was fell in love with the look of mousemen in gasmasks and protective suits, so all models that have options for gasmasks will use that head. I followed two additional guidelines on this […]Read more "Deadzone: Veer’myn update."
Orx marauders are Mantic’s version of space orks, imagined as hard-bitten greenskin aliens that scavenge deadzones and sell their services as mercenaries to the highest bidder. The Mantic crew has origins in the old Games Workshop studio and the Marauder models certainly show this influence. Unlike GW Orks, these greenskins are relatively armored and perform decently enough in […]Read more "Deadzone: Marauders."
I like little extra details on my gaming terrain. The bits and gubbins help add to the story and feel of the game. I’ve had some resin Armorcast urban bits kicking around for a while so I finally got around to painting it up for Deadzone.Read more "Urban extras."
Who doesn’t love space rats in gasmasks with acid-laden squirtguns? As the name denotes, the Veer’myn faction are basically rat-mens (as my niece calls them) that exist as sentient vermin living among the sewers and ruins of civilization. These creatures find their way aboard spacecraft, spreading their species throughout the known worlds as stowaways. The Veer’myn are highly […]Read more "Deadzone: Veer’Myn faction painted."
My second Deadzone theme is an urban commercial district on some backwater planet with a culture advanced enough to establish trade, but still building up from the original settlement, hence the pre-fab buildings. After decades of grimdark, I really wanted a sci-fi setting that was more in line with futurist cyberpunk glass and neon stylings. […]Read more "Deadzone: Urban Commerical District scenery project."