Shadow Wars: Armageddon! I am very excited to see GW return to campaign-skirmish games! GW’s Necromunda is one of my all-time favorite tabletop games, and I played it for many years beyond it’s supported life. I never really got into Kill Team but when SW:A was announced, I found reason to dig through storage, finally cracking […]Read more "Shadow Wars: Armageddon and Mantic terrain"
My second Deadzone theme is an urban commercial district on some backwater planet with a culture advanced enough to establish trade, but still building up from the original settlement, hence the pre-fab buildings. After decades of grimdark, I really wanted a sci-fi setting that was more in line with futurist cyberpunk glass and neon stylings. […]Read more "Deadzone: Urban Commerical District scenery project."
My Deadzone terrain is shaping up. Another urban district pack or two and I’ll be happy. I’ve divided my terrain into two types of table settings: industrial and urban commercial. The industrial table harkens back to my days playing GW’s Necromunda on flimsy cardstock terrain. Lots of tall towers connected by precarious catwalks, open walls […]Read more "Deadzone: Industrial Terrain update."
Here’s some fun pictures. Inspired by bonsai gardens, here are some macro shots of 15mm soldiers marching through the underbrush of potted plants. I love the photos with the succulents. It really looks like some 1930s vision of an alien planet.Read more "Miniatures and Gardens"
I built a set of trench segments for AQMF alongside the artillery fortifications. Since the big guns had defenses, it was time to take care of the grunts. As much as I love the game, miniatures, and setting, I’ve always gamed in 28mm. The switch to 15mm/18mm was especially painful because I’d have to build […]Read more "15mm Trench Line"
Last week I finally got around to painting terrain and finished the light artillery/fixed cannon emplacements. They could use some details, so in the future I may look for some artillery-related bits in 15mm, but they are table-worthy right now. The bunkers are removable to allow for a wide range of options and games. As […]Read more "AQMF: WIP Artillery Fortifications, Part II"
Finally back to work after a lengthy hiatus from gaming. Last year I started work on fortifications for my American troops in AQMF, including a lengthy trench system and hardened artillery positions based on local fortifications from the era, as I’ve blogged about previously. Well, the trenches didn’t work out (thanks for using the wrong […]Read more "AQMF: WIP Artillery Fortifications"