Deadzone: Veer’myn update.

I’ve posted on the Veer’myn before but having finally finished models from the faction booster I figured I’d do an update. I was fell in love with the look of mousemen in gasmasks and protective suits, so all models that have options for gasmasks will use that head. I followed two additional guidelines on this […]

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Deadzone: Veer’Myn faction painted.

Who doesn’t love space rats in gasmasks with acid-laden squirtguns? As the name denotes, the Veer’myn faction are basically rat-mens (as my niece calls them) that exist as sentient vermin living among the sewers and ruins of civilization. These creatures find their way aboard spacecraft, spreading their species throughout the known worlds as stowaways. The Veer’myn are highly […]

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Deadzone: Industrial Terrain update.

My Deadzone terrain is shaping up. Another urban district pack or two and I’ll be happy. I’ve divided my terrain into two types of table settings: industrial and urban commercial. The industrial table harkens back to my days playing GW’s Necromunda on flimsy cardstock terrain. Lots of tall towers connected by precarious catwalks, open walls […]

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Deadzone 2.0: Pathfinders Faction.

Pathfinders are the recon troops used by the GSCP Enforcers as scouts. They are not an individual faction but chosen from the Enforcer list. Thankfully, there are enough choices to field an entire Pathfinder strike team and the multipart plastic sprues included with the Deadzone: Infestation Kickstarter campaign are quite lovely. Troops:   Specialists: Leaders  

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