There are few feelings in the realm of miniature gaming quite like fielding a fully painted army on the tabletop. This also happens to be one of the most challenging aspects of the hobby, requiring skill, patience, and copious amounts of time. The requirements for skill and patience increase proportionally as the miniatures’ scale decreases, […]Read more "AQMF: US Army finally painted."
Painting the Martian forces this weekend hit a snag as the brittle reaper tentacles on my Assault Tripods were in sorry shape. Rather than reglue the thin plastic tentacles, I chose to redo them. The project appeared simple, but after breaking my pin vise bits, playing with glue and magnets, and other issues, the repairs […]Read more "AQMF: Quick WIP Update"
With work on my US Army force nearing completion, it’s time to turn attention toward the villains of AQMF: the invading Martians and their alien warmachines. This blog entry is just a little work-in-progress note to show what’s going on with the other side. First up are the tripods. The tripods stand 40′ tall in […]Read more "AQMF: Martian Forces WIP"
Striders! Mantic recently shipped Deadzone Wave 2 reinforcements to Kickstater backers. The Strider mecha was included, and it was well worth the wait. ‘Strider’ is actually a generalised term for any bipedal vehicle employed by the Corporations, but is most often used to describe the GR77 model employed by the Enforcers as a mobile infantry […]Read more "Deadzone Strider: Robot-Jox Reinforcements"
Creating an urban themed table presented an interesting problem from light cover and intervening terrain that isn’t a building. Rather than resort of using the tired trope of battlefield ruins, I wanted to try something different: rapid transit depot/bus stop and advertisements. These fill the position of trees on in a woodland theme while reinforcing […]Read more "Deadzone Terrain: Works in Progress, Scratch-Built Extras"
The Trade District is shaping up nicely, but it’s all single storey buildings, leaving a big gap in a three-dimensional game. Fortunately I had enough pieces to build two observation towers with walkways. If (when) I expand the set, I plan on adding more level 2 buildings. The towers are still exceedingly rough, but here’s […]Read more "Deadzone Terrain: Works in Progress Towers"
The third building in my Trade District is a larger three cube model representing two different retail shops in the same building. I was able to make two buildings like this from the core set plus one “urban district” battlezone set. One of the things I really like about the modular panel terrain is the […]Read more "Deadzone Terrain: Works in Progress 3"