Now that I have some terrain for SW:A its time to paint up some forces! First up is a small Tau pathfinder recon team. When Tau were first released back in the late 1990s, I really wasn’t into them. The design seemed too far away from the Games Workshop style. Since that time the Tau have certainly grown on me with their anime stylings and battlesuits. I really like the newer plastic models and all the options that come on the sprues.
Here is my complete 1,000 point force. I’m not very skilled as a painter, but I only really care about tabletop quality. I wanted an olive drab/deep green color for the hard armor plates, even though they will spend most of their games in urban industrial terrain.
My concept of use is to split off the special weapons and use them as a base of fire to cover any advance. The MB3 recon drone carries a burst cannon which provides sustained fire dice, but is short ranged. It will probably move forward with the mobile elements, adding firepower from close range. The ion rifle isn’t terribly long range either so it probably won’t be able to just find a nice hide site and hunker down. Markerlights have the same range as the rail rifle, so I can pair the sniper with another pathfinder for protection and help standing up if pinned.
Pulse accelerator drones may be useful to extend weapon ranges, but those will have to be purchased later on.